![]() And this wasn’t the first time this has happened, either, as Far Cry 3: Blood Dragon borrowed the general locale design from its predecessor as well. The publisher has been caught red-handed recycling map layouts and topography in the Far Cry games.Īs spotted by (pictured below) the settings of Far Cry 4 and Far Cry Prim a l are virtually identical from a bird’s-eye view, despite the former taking place in the modern-day Himmalayas and the latter being set in Eastern Europe during the Stone Age.Īccording to an anonymous source speaking with Kotaku, the Far Cry Primal development team used Far Cry 4‘s heightmaps as a skeleton for the new game, rather than start from scratch. When it comes to saving the environment, Ubisoft has taken a unique approach. ![]()
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